| Commit message (Collapse) | Author | Age | ||
|---|---|---|---|---|
| ... | ||||
| * | Add scale & offset to some texture fields | yum | 2024-05-25 | |
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| * | Add stochastic cutout rendering mode | yum | 2024-05-22 | |
| | | | | | | | Use a randomized threshold instead of a static one when rendering transparency in cutout mode. This lets us render things like fabrics. Requires UVs to work properly. | |||
| * | Add matcap/rim lighting emissions, matcap distortion | yum | 2024-05-22 | |
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| * | Clarify what `Cubemap` does | yum | 2024-05-14 | |
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| * | Add two rim lighting slots | yum | 2024-05-11 | |
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| * | Make flat normals adjustable | yum | 2024-05-11 | |
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| * | Add LTCGI | yum | 2024-04-25 | |
| | | | | | Also begin trying to fix fallback shaders. | |||
| * | Initial commit | yum | 2024-04-22 | |
| Code bomb. Put tooner in version control. | ||||
