| Commit message (Collapse) | Author | Age | |
|---|---|---|---|
| * | Add transparent & transclipping rendering modes | yum | 2024-05-26 |
| | | |||
| * | PBR overlay bugfixes | yum | 2024-05-26 |
| | | |||
| * | Add .gitignore | yum | 2024-05-26 |
| | | |||
| * | Overhaul PBR overlay | yum | 2024-05-26 |
| | | | | | | | | Add second PBR overlay and fix masking behavior. Also elide keywords based on shader variant. This should improve performance. | ||
| * | Add scale & offset to some texture fields | yum | 2024-05-25 |
| | | |||
| * | Add stochastic cutout rendering mode | yum | 2024-05-22 |
| | | | | | | | Use a randomized threshold instead of a static one when rendering transparency in cutout mode. This lets us render things like fabrics. Requires UVs to work properly. | ||
| * | Add textures | yum | 2024-05-22 |
| | | |||
| * | Add matcap/rim lighting emissions, matcap distortion | yum | 2024-05-22 |
| | | |||
| * | Clarify what `Cubemap` does | yum | 2024-05-14 |
| | | |||
| * | Remove everything except headers, LICENSE and README from LTCGIv0.0.0 | yum | 2024-05-13 |
| | | |||
| * | Add LICENSE and README | yum | 2024-05-13 |
| | | |||
| * | Add two rim lighting slots | yum | 2024-05-11 |
| | | |||
| * | Make flat normals adjustable | yum | 2024-05-11 |
| | | |||
| * | Add LTCGI | yum | 2024-04-25 |
| | | | | | Also begin trying to fix fallback shaders. | ||
| * | Perform matcap calculation in camera space | yum | 2024-04-22 |
| | | | | | Rotating the camera around the object now works as expected. | ||
| * | Initial commit | yum | 2024-04-22 |
| Code bomb. Put tooner in version control. | |||
