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<title>Tooner.git/tone.cginc, branch master</title>
<subtitle>A toon shader for Unity's BIRP.</subtitle>
<id>https://git.yummers.dev/Tooner.git/atom?h=master</id>
<link rel='self' href='https://git.yummers.dev/Tooner.git/atom?h=master'/>
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<updated>2024-12-11T01:54:59+00:00</updated>
<entry>
<title>Fix smooth_min</title>
<updated>2024-12-11T01:54:59+00:00</updated>
<author>
<name>yum</name>
<email>yum.food.vr@gmail.com</email>
</author>
<published>2024-12-11T01:54:59+00:00</published>
<link rel='alternate' type='text/html' href='https://git.yummers.dev/Tooner.git/commit/?id=3b0aba19021e0288905e0f9b8e5398bbf8d6f003'/>
<id>urn:sha1:3b0aba19021e0288905e0f9b8e5398bbf8d6f003</id>
<content type='text'>
The old smooth_min(x, k) had the properties
  smooth_min(1, k)   = k
  smooth_min(inf, k) = 1

Now it's smooth_min(x, k, j) with the properties
  smooth_min(1, k, j)   = k
  smooth_min(inf, k, j) = j
</content>
</entry>
<entry>
<title>Add ACES filmic toggle to main shader</title>
<updated>2024-11-19T02:16:38+00:00</updated>
<author>
<name>yum</name>
<email>yum.food.vr@gmail.com</email>
</author>
<published>2024-11-19T02:16:38+00:00</published>
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<id>urn:sha1:8bc2ce35d518a37cc07fba23613d85822c9c0ea6</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Refactor tonemapping curves into their own headers</title>
<updated>2024-11-19T01:51:12+00:00</updated>
<author>
<name>yum</name>
<email>yum.food.vr@gmail.com</email>
</author>
<published>2024-11-19T01:51:12+00:00</published>
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<id>urn:sha1:5fdbeddf4b0002ae292c6f4081a0c9baeda919bf</id>
<content type='text'>
Also add iq's "almost identity" curve.
</content>
</entry>
</feed>
