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<title>Tooner.git/rorschach.cginc, branch master</title>
<subtitle>A toon shader for Unity's BIRP.</subtitle>
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<updated>2024-09-11T00:07:51+00:00</updated>
<entry>
<title>Rework glitter</title>
<updated>2024-09-11T00:07:51+00:00</updated>
<author>
<name>yum</name>
<email>yum.food.vr@gmail.com</email>
</author>
<published>2024-09-11T00:07:51+00:00</published>
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<content type='text'>
now it's voronoi
</content>
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<entry>
<title>Start new eye shader, add UV mirror flipping</title>
<updated>2024-09-10T22:43:39+00:00</updated>
<author>
<name>yum</name>
<email>yum.food.vr@gmail.com</email>
</author>
<published>2024-09-10T22:43:39+00:00</published>
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<content type='text'>
Also tune rand3() to behave better on rorschach demo.
</content>
</entry>
<entry>
<title>Add quantization and alpha blending to rorschach effect</title>
<updated>2024-09-07T20:52:12+00:00</updated>
<author>
<name>yum</name>
<email>yum.food.vr@gmail.com</email>
</author>
<published>2024-09-07T20:52:12+00:00</published>
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</content>
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<entry>
<title>add a bunch of parameters to rorschach gimmick</title>
<updated>2024-09-07T10:16:28+00:00</updated>
<author>
<name>yum</name>
<email>yum.food.vr@gmail.com</email>
</author>
<published>2024-09-07T10:15:44+00:00</published>
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<content type='text'>
</content>
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<entry>
<title>Add rorschach gimmick</title>
<updated>2024-09-06T23:32:09+00:00</updated>
<author>
<name>yum</name>
<email>yum.food.vr@gmail.com</email>
</author>
<published>2024-09-06T23:32:09+00:00</published>
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Wound up looking more like voronoi but oh well lol.

Fix iq sdf include - now it can be included multiple times.
</content>
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