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<title>Tooner.git/interpolators.cginc, branch master</title>
<subtitle>A toon shader for Unity's BIRP.</subtitle>
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<updated>2025-02-01T07:11:03+00:00</updated>
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<title>Add bayer matrices &amp; grabpass-based lens shader</title>
<updated>2025-02-01T07:11:03+00:00</updated>
<author>
<name>yum</name>
<email>yum.food.vr@gmail.com</email>
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<published>2025-02-01T05:11:00+00:00</published>
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<entry>
<title>Add terrain gimmick (ds2_11) and analytic fog (fog01)</title>
<updated>2025-01-19T21:25:52+00:00</updated>
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<name>yum</name>
<email>yum.food.vr@gmail.com</email>
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<published>2025-01-19T21:25:52+00:00</published>
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<entry>
<title>im going to kill myself</title>
<updated>2025-01-15T05:01:28+00:00</updated>
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<name>yum</name>
<email>yum.food.vr@gmail.com</email>
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<published>2025-01-15T05:01:26+00:00</published>
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attempt to fix hypotrochoid normals

key insight is that multiplying normal by transpose(invert(jacobian)) of
transform should work, but it fucking doesn't
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<entry>
<title>Bugfixes</title>
<updated>2024-10-28T19:31:15+00:00</updated>
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<name>yum</name>
<email>yum.food.vr@gmail.com</email>
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<published>2024-10-28T19:31:15+00:00</published>
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* rl polar mask now works without quantization
* optimize_interpolators is now a local feature (no ui yet)
* `audiolink chroma` feature causes audiolink to import
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<entry>
<title>Begin optimizing gerstner demo</title>
<updated>2024-10-27T01:39:36+00:00</updated>
<author>
<name>yum</name>
<email>yum.food.vr@gmail.com</email>
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<published>2024-10-27T01:39:36+00:00</published>
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<entry>
<title>Mitigate fog noise in desktop mode</title>
<updated>2024-10-15T23:02:34+00:00</updated>
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<name>yum</name>
<email>yum.food.vr@gmail.com</email>
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<published>2024-10-15T23:02:34+00:00</published>
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<entry>
<title>Add fog parameters; add Unity fog to fwd/add passes</title>
<updated>2024-10-09T00:32:09+00:00</updated>
<author>
<name>yum</name>
<email>yum.food.vr@gmail.com</email>
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<published>2024-10-09T00:32:09+00:00</published>
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</content>
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<entry>
<title>Add fog gimmick</title>
<updated>2024-10-08T06:33:35+00:00</updated>
<author>
<name>yum</name>
<email>yum.food.vr@gmail.com</email>
</author>
<published>2024-10-08T06:33:35+00:00</published>
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</content>
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<entry>
<title>Fix SSR</title>
<updated>2024-10-06T00:32:47+00:00</updated>
<author>
<name>yum</name>
<email>yum.food.vr@gmail.com</email>
</author>
<published>2024-10-06T00:32:47+00:00</published>
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</content>
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<entry>
<title>World lighting bugfixes</title>
<updated>2024-09-28T22:55:06+00:00</updated>
<author>
<name>yum</name>
<email>yum.food.vr@gmail.com</email>
</author>
<published>2024-09-28T22:55:06+00:00</published>
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<content type='text'>
Remove explicit world interpolators flag, fix specular reflections.
</content>
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