From 8d225cfd66dfb60998b4eab43d8aa3b287375695 Mon Sep 17 00:00:00 2001 From: yum Date: Tue, 20 Dec 2022 00:26:50 -0800 Subject: GUI: Begin work generating animator The GUI can now generate guid.map and animations. --- UnityAssets/TaSTT.fbx | Bin 0 -> 18172 bytes UnityAssets/TaSTT_Menu.asset | 56 +++++++++++++++++++++++++++++++++++++++++++ 2 files changed, 56 insertions(+) create mode 100644 UnityAssets/TaSTT.fbx create mode 100644 UnityAssets/TaSTT_Menu.asset (limited to 'UnityAssets') diff --git a/UnityAssets/TaSTT.fbx b/UnityAssets/TaSTT.fbx new file mode 100644 index 0000000..d6737d0 Binary files /dev/null and b/UnityAssets/TaSTT.fbx differ diff --git a/UnityAssets/TaSTT_Menu.asset b/UnityAssets/TaSTT_Menu.asset new file mode 100644 index 0000000..77628bd --- /dev/null +++ b/UnityAssets/TaSTT_Menu.asset @@ -0,0 +1,56 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -340790334, guid: 67cc4cb7839cd3741b63733d5adf0442, type: 3} + m_Name: TaSTT_Menu + m_EditorClassIdentifier: + controls: + - name: Show + icon: {fileID: 0} + type: 102 + parameter: + name: TaSTT_Toggle + value: 1 + style: 0 + subMenu: {fileID: 0} + subParameters: [] + labels: [] + - name: Lock World + icon: {fileID: 0} + type: 102 + parameter: + name: TaSTT_Lock_World + value: 1 + style: 0 + subMenu: {fileID: 0} + subParameters: [] + labels: [] + - name: Enable Beep + icon: {fileID: 0} + type: 102 + parameter: + name: TaSTT_Speech_Noise_Enable + value: 1 + style: 0 + subMenu: {fileID: 0} + subParameters: [] + labels: [] + - name: Scale + icon: {fileID: 0} + type: 203 + parameter: + name: + value: 1 + style: 0 + subMenu: {fileID: 0} + subParameters: + - name: TaSTT_Scale + labels: [] -- cgit v1.2.3