From ca6de504ba85a587180e700837d57ef3c7e702eb Mon Sep 17 00:00:00 2001 From: yum Date: Tue, 20 Dec 2022 17:26:52 -0800 Subject: Check in `World Constraint.prefab` Can simply drag this into hierarchy & update reset target. --- Shaders/TaSTT.shader.meta | 9 +++++++++ Shaders/TaSTT_Backplate.shader.meta | 9 +++++++++ 2 files changed, 18 insertions(+) create mode 100644 Shaders/TaSTT.shader.meta create mode 100644 Shaders/TaSTT_Backplate.shader.meta (limited to 'Shaders') diff --git a/Shaders/TaSTT.shader.meta b/Shaders/TaSTT.shader.meta new file mode 100644 index 0000000..2b0abac --- /dev/null +++ b/Shaders/TaSTT.shader.meta @@ -0,0 +1,9 @@ +fileFormatVersion: 2 +guid: feba055fa9e7f9543aaae032a30ec878 +ShaderImporter: + externalObjects: {} + defaultTextures: [] + nonModifiableTextures: [] + userData: + assetBundleName: + assetBundleVariant: diff --git a/Shaders/TaSTT_Backplate.shader.meta b/Shaders/TaSTT_Backplate.shader.meta new file mode 100644 index 0000000..867e3e4 --- /dev/null +++ b/Shaders/TaSTT_Backplate.shader.meta @@ -0,0 +1,9 @@ +fileFormatVersion: 2 +guid: a783f3b9e4fcabf47a60c86703d31c24 +ShaderImporter: + externalObjects: {} + defaultTextures: [] + nonModifiableTextures: [] + userData: + assetBundleName: + assetBundleVariant: -- cgit v1.2.3