From c218e2a1957520fe6e6a200e51d44aeaec93a3d3 Mon Sep 17 00:00:00 2001 From: yum Date: Mon, 6 Feb 2023 16:01:11 -0800 Subject: Shader now supports custom cubemap Applied to both PBS and TaSTT shaders. --- Shaders/TaSTT_template.shader | 3 +++ 1 file changed, 3 insertions(+) (limited to 'Shaders/TaSTT_template.shader') diff --git a/Shaders/TaSTT_template.shader b/Shaders/TaSTT_template.shader index db5d036..708300e 100644 --- a/Shaders/TaSTT_template.shader +++ b/Shaders/TaSTT_template.shader @@ -30,6 +30,9 @@ BG_Emission_Mask("Background emission mask", 2D) = "black" {} BG_Emission_Color("Background emission color", Color) = (0, 0, 0) + [MaterialToggle] Enable_Custom_Cubemap("Enable custom cubemap", float) = 0 + Custom_Cubemap("Custom cubemap", Cube) = "" {} + _Font_0x0000_0x1FFF ("_Font 0 (unicode 0x0000 - 0x1FFFF)", 2D) = "white" {} _Font_0x2000_0x3FFF ("_Font 1 (unicode 0x2000 - 0x3FFFF)", 2D) = "white" {} _Font_0x4000_0x5FFF ("_Font 2 (unicode 0x4000 - 0x5FFFF)", 2D) = "white" {} -- cgit v1.2.3