From 34d369b57780ed7ed5fb8d4f4b254e99c5fcb12d Mon Sep 17 00:00:00 2001 From: yum Date: Mon, 22 May 2023 15:02:38 -0700 Subject: Shader improvements * Fix thin outline in transparent region of rounded corners * Remove anti-aliasing. Now that VRC supports it natively, this is no longer necessary. * Use more efficient noise function for dithering. --- Shaders/TaSTT_template.shader | 1 - 1 file changed, 1 deletion(-) (limited to 'Shaders/TaSTT_template.shader') diff --git a/Shaders/TaSTT_template.shader b/Shaders/TaSTT_template.shader index c72e365..44c3b41 100644 --- a/Shaders/TaSTT_template.shader +++ b/Shaders/TaSTT_template.shader @@ -18,7 +18,6 @@ "Enable margin effect: Squares", float) = 0 [MaterialToggle] Enable_Dithering("Enable dithering", float) = 1 - AA_Amount("Amount of anti-aliasing", Range(1, 5)) = 5 [MaterialToggle] BG_Enable("Enable custom background", float) = 0 BG_BaseColor("Background base color", 2D) = "black" {} -- cgit v1.2.3