From f7fbd1965543f47596eae491bbe8947bf44d1518 Mon Sep 17 00:00:00 2001 From: yum Date: Thu, 10 Aug 2023 18:22:03 -0700 Subject: Add basic PBR parameters to new shader No UVs for raymarched geometry yet, so drop textures. Also drop most old shader settings. --- Scripts/generate_params.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'Scripts/generate_params.py') diff --git a/Scripts/generate_params.py b/Scripts/generate_params.py index badccc2..317a4d5 100644 --- a/Scripts/generate_params.py +++ b/Scripts/generate_params.py @@ -65,7 +65,7 @@ def generate(): result += generate_utils.replaceMacros(BOOL_PARAM, params) params["PARAM_NAME"] = generate_utils.getScaleParam() - params["DEFAULT_FLOAT"] = "0.1" + params["DEFAULT_FLOAT"] = "0.05" result += generate_utils.replaceMacros(FLOAT_PARAM, params) params["DEFAULT_FLOAT"] = "0" -- cgit v1.2.3