From f7fbd1965543f47596eae491bbe8947bf44d1518 Mon Sep 17 00:00:00 2001 From: yum Date: Thu, 10 Aug 2023 18:22:03 -0700 Subject: Add basic PBR parameters to new shader No UVs for raymarched geometry yet, so drop textures. Also drop most old shader settings. --- Animations/TaSTT_Emerge_000.anim | 4 ++-- Animations/TaSTT_Emerge_100.anim | 4 ++-- 2 files changed, 4 insertions(+), 4 deletions(-) (limited to 'Animations') diff --git a/Animations/TaSTT_Emerge_000.anim b/Animations/TaSTT_Emerge_000.anim index 4cfce83..97576e1 100644 --- a/Animations/TaSTT_Emerge_000.anim +++ b/Animations/TaSTT_Emerge_000.anim @@ -32,7 +32,7 @@ AnimationClip: m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 - attribute: material.Ray_March_Emerge + attribute: material._Emerge path: World Constraint/Container/TaSTT classID: 23 script: {fileID: 0} @@ -88,7 +88,7 @@ AnimationClip: m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 - attribute: material.Ray_March_Emerge + attribute: material._Emerge path: World Constraint/Container/TaSTT classID: 23 script: {fileID: 0} diff --git a/Animations/TaSTT_Emerge_100.anim b/Animations/TaSTT_Emerge_100.anim index 493225f..e33cdda 100644 --- a/Animations/TaSTT_Emerge_100.anim +++ b/Animations/TaSTT_Emerge_100.anim @@ -32,7 +32,7 @@ AnimationClip: m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 - attribute: material.Ray_March_Emerge + attribute: material._Emerge path: World Constraint/Container/TaSTT classID: 23 script: {fileID: 0} @@ -114,7 +114,7 @@ AnimationClip: m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 - attribute: material.Ray_March_Emerge + attribute: material._Emerge path: World Constraint/Container/TaSTT classID: 23 script: {fileID: 0} -- cgit v1.2.3