| Commit message (Collapse) | Author | Age |
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* Fix bug where facial animations cause already-written letters to
change (!!!)
* Add libtastt.py to hold abstractions layered over libunity
* Fix
* libunity: Fix bug where integer equality state transition conditions
ignored the threshold
* libunity: Support placing animator states at different positions
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* Update README with contribution instructions & design details.
* Add text-to-text demo gif
* Document known Unity landmines in generate.sh.
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... and a bunch of bugfixes:
* Shader is now transparent
* Simplify shader row/column calculation
* Add punctuation to texture
* Fix generate.sh
* Add lorum_ipsum.txt
* Fix how long text is scrolled
* Simplify encoding logic in osc_ctrl.py
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Add trivial line wrapping algorithm. Words are only added to
a line if they don't put it over the column limit, and only broken if
they alone exceed the column limit.
Extend board size to 16x6, using 145 bits of parameter memory.
Add simple generate.sh script, which generates everything needed to
use the text-to-text board.
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