| Commit message (Collapse) | Author | Age |
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Add a new shader to make the box a little prettier.
* Reduce material slots required from 2 to 1
* Add rounding to edge of box
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* Fix shader background rendering
* Add ability to control margin size
* Add ability to disable speech indicator
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Can simply drag this into hierarchy & update reset target.
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Add emotes.py. It accepts a list of images and creates a texture with 64 total
embedded images.
The shader knows how to draw these into fixed 6-character-wide slots. Each slot
must be aligned to a 6-character boundary. osc_ctrl has to pad with spaces
to make this work.
This whole patch is a little more complicated than it has any right to be, but
my brain feels fuzzy and I don't know where to start fixing it, so I'm going to
leave it shitty-but-functional for now.
There's also some bug where writing a character into the 11th slot causes it to
show up at the end of the board. I'll figure that out later, idk.
I didn't include any of the emotes I use since I couldn't find any info on
their licenses. I'm just banking on having a good workflow later on so
people can add their own.
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Reorganize locations, remove a couple unused parameters.
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