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* GUI: Users can now control board dimensionsyum2022-12-29
| | | | | | | | Users can now control how many letters wide and tall the board is. Tested at 4x48, 5x60, 10x120, and 20x240. At 20x240, Unity freezes and does not make forward progress. Perhaps creating 4800 float parameters isn't a truly scalable interface.
* GUI: expose chars per sync, bytes per charyum2022-12-24
| | | | | | | | | | | | Users can now control how many characters they send per sync event, as well as the number of bytes used to represent each character. This gives them the power to pick between faster paging and fewer sync params. International users must use 2 bytes per char (at least for now). * package.ps1: don't distribute the gigantic TTF files, just the bitmaps
* Bugfix: animators may now include Unicode charactersyum2022-12-20
| | | | Completed first end-to-end test on a third party avatar :)
* GUI can now generate animatoryum2022-12-20
| | | | Still need to generate params & merge menus. Getting close....
* GUI: Begin work generating animatoryum2022-12-20
| | | | The GUI can now generate guid.map and animations.
* Finish python virtual envyum2022-12-17
GUI can now download all TaSTT dependencies and install them into a virtual environment. * Add buttons to check embedded python version & install dependencies * Add class to wrap interacting with embedded Python * Put all TaSTT python scripts into a folder