| Commit message (Collapse) | Author | Age | |
|---|---|---|---|
| * | GUI: Users can now control board dimensions | yum | 2022-12-29 |
| | | | | | | | | | Users can now control how many letters wide and tall the board is. Tested at 4x48, 5x60, 10x120, and 20x240. At 20x240, Unity freezes and does not make forward progress. Perhaps creating 4800 float parameters isn't a truly scalable interface. | ||
| * | Add Scripts/generate_shader.py | yum | 2022-12-29 |
| Now it's possible to generate shaders with a custom number of rows, columns, and bytes per character. All edits to the shader should go through TaSTT_template.shader. To generate a new shader from the template: $ ./Scripts/generate_shader.py \ --bytes_per_char 2 \ --rows 1 \ --cols 12 --shader_template $(pwd)/Shaders/TaSTT_template.shader \ --shader_path $(pwd)/Shaders/TaSTT.shader | |||
