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* Update backlogyum2022-10-16
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* Add libunity.addTransitionyum2022-10-15
| | | | | * Implement basic board toggle using new transition logic * Metadata can now restore from file
* Board is now blank by defaultyum2022-10-03
| | | | Also update README.
* Update READMEyum2022-10-03
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* Add LICENSEyum2022-10-02
| | | | | | * Update README with contribution instructions & design details. * Add text-to-text demo gif * Document known Unity landmines in generate.sh.
* Use a single Enable parameter instead of one per layeryum2022-10-02
| | | | Even more reliable now.
* Redo FX layeryum2022-09-30
| | | | | | | | | | | | | | | | Apparently the same avatar parameter can only be updated so quickly before VRChat starts dropping messages. So now we divide the board into "groups" of 8 characters. Each group can be updated relatively slowly, but all groups can be updated in parallel. Thus we can update the board group-by-group, pausing between each group. * Fix shader bugs - now there are Row05 parameters, and row00 refers to the topmost row instead of the bottom-most. * Remove outdated layer/group names files * Extend osc_ctrl.py to support encoding & sending messages * Add generate_params.py to handle creating TaSTT_params.asset * Add generate_utils.py for common code generation facilities & parameters.
* Add README.mdyum2022-09-29