| Commit message (Collapse) | Author | Age |
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Add a `matchStrings` which does basically the same thing as
`matchStringList` except it doesn't split the input at space boundaries.
I think this should work better for Japanese and Chinese, since they
don't use spaces.
Doesn't seem to cause any accuracy regressions for English.
Also update the README.
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My theory as to why this seems to work: VRChat batches parameter updates
together and applies them simultaneously. Thus we don't run into the
expected failure mode where we update the prior region before paging
over to the next region.
* Fix beep feature
* update the STT demo
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* Update README with contribution instructions & design details.
* Add text-to-text demo gif
* Document known Unity landmines in generate.sh.
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