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authoryum <yum.food.vr@gmail.com>2023-04-24 18:08:16 -0700
committeryum <yum.food.vr@gmail.com>2023-04-24 18:14:22 -0700
commit89c4fa29e5810fac7c75cb5edda1565320a5b8a9 (patch)
treeab422edb4ce8b1eaab377a28f852ba936cf7cc10 /GUI
parentb4bb6524652e0f76834ca26a4afa232855ca1348 (diff)
~Finish integrating faster-whisper
I'm able to use the new code to show text in game. Not yet play-tested.
Diffstat (limited to 'GUI')
-rw-r--r--GUI/GUI/GUI/Config.cpp2
-rw-r--r--GUI/GUI/GUI/Frame.cpp4
-rw-r--r--GUI/GUI/GUI/PythonWrapper.cpp18
-rw-r--r--GUI/package.ps144
4 files changed, 62 insertions, 6 deletions
diff --git a/GUI/GUI/GUI/Config.cpp b/GUI/GUI/GUI/Config.cpp
index f45aa45..f35f95c 100644
--- a/GUI/GUI/GUI/Config.cpp
+++ b/GUI/GUI/GUI/Config.cpp
@@ -66,7 +66,7 @@ AppConfig::AppConfig(wxTextCtrl* out)
language("english"),
model("base.en"),
button("left joystick"),
- window_duration("15"),
+ window_duration("120"),
enable_local_beep(true),
use_cpu(false),
diff --git a/GUI/GUI/GUI/Frame.cpp b/GUI/GUI/GUI/Frame.cpp
index c9b7281..1195540 100644
--- a/GUI/GUI/GUI/Frame.cpp
+++ b/GUI/GUI/GUI/Frame.cpp
@@ -250,6 +250,8 @@ namespace {
"small",
"medium.en",
"medium",
+ "large-v1",
+ "large-v2",
};
const size_t kNumModelChoices = sizeof(kModelChoices) / sizeof(kModelChoices[0]);
constexpr int kModelDefault = 2; // base.en
@@ -2123,7 +2125,7 @@ void Frame::OnAppStart(wxCommandEvent& event) {
const int max_rows = 10;
const int max_cols = 240;
const int min_window_duration_s = 10;
- const int max_window_duration_s = 28;
+ const int max_window_duration_s = 300;
if (rows < 0 || rows > max_rows ||
cols < 0 || cols > max_cols ||
window_duration < min_window_duration_s ||
diff --git a/GUI/GUI/GUI/PythonWrapper.cpp b/GUI/GUI/GUI/PythonWrapper.cpp
index ae0fa49..3a7cc5d 100644
--- a/GUI/GUI/GUI/PythonWrapper.cpp
+++ b/GUI/GUI/GUI/PythonWrapper.cpp
@@ -296,6 +296,24 @@ bool PythonWrapper::InvokeCommandWithArgs(const std::string& cmd,
return false;
}
}
+
+ // Add scripts to PATH
+ std::filesystem::path dll_bin = (std::filesystem::current_path() /
+ "Resources/Scripts").lexically_normal();
+ if (env.find(dll_bin.string()) == std::string::npos) {
+ env += ";" + dll_bin.string();
+
+ // Add updated PATH to current process's environment
+ if (!SetEnvironmentVariableA("PATH", env.c_str())) {
+ std::ostringstream err_oss;
+ err_oss << "Error while executing python command \""
+ << cmd_oss.str()
+ << "\": Failed to add python scripts to PATH: "
+ << GetWin32ErrMsg() << std::endl;
+ out_cb("", err_oss.str());
+ return false;
+ }
+ }
}
std::string cmd_str = cmd_oss.str();
diff --git a/GUI/package.ps1 b/GUI/package.ps1
index 1b7fa6d..e25473a 100644
--- a/GUI/package.ps1
+++ b/GUI/package.ps1
@@ -1,10 +1,12 @@
param(
[switch]$skip_zip = $false,
- [string]$release = "Release"
+ [string]$release = "Release",
+ [string]$install_pip = $true
)
echo "Skip zip: $skip_zip"
echo "Release: $release"
+echo "Install pip: $install_pip"
$PSDefaultParameterValues['Out-File:Encoding'] = 'utf8'
@@ -50,7 +52,7 @@ if (-Not (Test-Path $pip_path)) {
mv $PIP_FILE $pip_path
}
-if ($true) {
+if ($install_pip) {
./Python/python.exe Python/get-pip.py
echo "Installing future"
@@ -77,6 +79,39 @@ if (-Not (Test-Path $git_dir)) {
Read-Host -Prompt "Press enter once PortableGit is installed at $pwd\PortableGit"
}
+$nvidia_dir = "nvidia_dll"
+
+if (-Not (Test-Path $nvidia_dir)) {
+ echo "Fetching CUDNN dependencies"
+
+ mkdir $nvidia_dir
+ pushd $nvidia_dir > $null
+
+ $ZLIB_URL = "https://drive.google.com/uc?export=download&id=1NpWU83JVOWG0tJtFK7ObygTbOasGWZpI"
+ Invoke-WebRequest $ZLIB_URL -OutFile "zlibwapi.dll"
+
+ # NVIDIA locks these files behind a fucking login making it a massive
+ # pain in the dick for end users to download, so I rehosted them.
+ # TODO check hashes.
+ echo "Fetching NVIDIA dll 1/4 (600MB)"
+ $CUDNN_CNN_INFER_URL = "https://drive.google.com/uc?export=download&confirm=yes&id=1Px7SGEOM8uAJNxxMGBSwo4sEE8H7GzkB"
+ Invoke-WebRequest $CUDNN_CNN_INFER_URL -OutFile "cudnn_cnn_infer64_8.dll"
+
+ echo "Fetching NVIDIA dll 2/4 (80MB)"
+ $CUDNN_OPS_INFER_URL = "https://drive.google.com/uc?export=download&confirm=yes&id=1mw6Ds1x-4G_GtSzM-GM8y27E9vpQRi_P"
+ Invoke-WebRequest $CUDNN_OPS_INFER_URL -OutFile "cudnn_ops_infer64_8.dll"
+
+ echo "Fetching NVIDIA dll 3/4 (80MB)"
+ $CUBLAS_64_DLL = "https://drive.google.com/uc?export=download&confirm=yes&id=1bflxDt83inYM0N2N0ebD1tw0Jh9la33R"
+ Invoke-WebRequest $CUBLAS_64_DLL -OutFile "cublas64_11.dll"
+
+ echo "Fetching NVIDIA dll 4/4 (150MB)"
+ $CUBLAS_LT64_DLL = "https://drive.google.com/uc?export=download&confirm=yes&id=1fQuVgpkbI8tNPTwueEeiLCSDzqSSGldI"
+ Invoke-WebRequest $CUBLAS_Lt64_DLL -OutFile "cublasLt64_11.dll"
+
+ popd > $null
+}
+
mkdir $install_dir > $null
mkdir $install_dir/Resources > $null
cp -Recurse ../Animations TaSTT/Resources/Animations
@@ -87,6 +122,7 @@ cp -Recurse ../Images TaSTT/Resources/Images
cp -Recurse Python TaSTT/Resources/Python
cp -Recurse PortableGit TaSTT/Resources/PortableGit
cp -Recurse ../Scripts TaSTT/Resources/Scripts
+cp $nvidia_dir/*.dll TaSTT/Resources/Scripts/
cp -Recurse ../Shaders TaSTT/Resources/Shaders
cp -Recurse ../Sounds TaSTT/Resources/Sounds
cp -Recurse ../UnityAssets TaSTT/Resources/UnityAssets
@@ -94,9 +130,9 @@ cp -Recurse ../BrowserSource TaSTT/Resources/BrowserSource
cp GUI/x64/$release/GUI.exe TaSTT/TaSTT.exe
cp ../"TaSTT-Whisper"/x64/Release/Whisper.dll TaSTT/Whisper.dll
mkdir TaSTT/Resources/Models
-#cp $WHISPER_CHECKPOINT_FILE TaSTT/Resources/Models/
if (-Not $skip_zip) {
- Compress-Archive -Path "$install_dir" -DestinationPath "$install_dir.zip" -Force
+ # Compress-Archive shits the bed if the input is larger than 2GB.
+ & "C:\Program Files\7-Zip\7z.exe" a -tzip "$install_dir.zip" "$install_dir" -mx=9
}