diff options
| author | yum <yum.food.vr@gmail.com> | 2023-08-10 18:46:02 -0700 |
|---|---|---|
| committer | yum <yum.food.vr@gmail.com> | 2023-08-10 18:46:04 -0700 |
| commit | c6335e21f7b0b7bf8f0d05eef5ea854fbf560666 (patch) | |
| tree | d30ebac74a51cc0b2630420096d3ba3248725631 | |
| parent | 9949b4f695ce53903ea07353b4aa9b577a549749 (diff) | |
Bump up ray marching steps
Performance impact remains to be seen.
| -rw-r--r-- | Shaders/ray_march.cginc | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Shaders/ray_march.cginc b/Shaders/ray_march.cginc index 609e5d4..af4d1a4 100644 --- a/Shaders/ray_march.cginc +++ b/Shaders/ray_march.cginc @@ -206,7 +206,7 @@ float4 stt_ray_march(float3 ro, float3 rd, inout v2f v2f_i, inout float depth) float3 current_position = 0; float distance_to_closest = 1; - #define STT_RAY_MARCH_STEPS 32 + #define STT_RAY_MARCH_STEPS 64 float obj_id; float2 text_uv; |
