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<title>TaSTT.git/Shaders, branch v0.14.0</title>
<subtitle>Free self-hosted STT for VRChat.</subtitle>
<id>https://git.yummers.dev/TaSTT.git/atom?h=v0.14.0</id>
<link rel='self' href='https://git.yummers.dev/TaSTT.git/atom?h=v0.14.0'/>
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<updated>2023-08-10T20:51:33+00:00</updated>
<entry>
<title>Add show/hide animation for ray-marched custom chatbox</title>
<updated>2023-08-10T20:51:33+00:00</updated>
<author>
<name>yum</name>
<email>yum.food.vr@gmail.com</email>
</author>
<published>2023-08-10T18:10:19+00:00</published>
<link rel='alternate' type='text/html' href='https://git.yummers.dev/TaSTT.git/commit/?id=4337cb33939e43af1ed479bf87cb9390bcbae8b1'/>
<id>urn:sha1:4337cb33939e43af1ed479bf87cb9390bcbae8b1</id>
<content type='text'>
* Fix mirror behavior for ray-marched chatbox
</content>
</entry>
<entry>
<title>Begin work on show/hide animations</title>
<updated>2023-08-10T20:51:25+00:00</updated>
<author>
<name>yum</name>
<email>yum.food.vr@gmail.com</email>
</author>
<published>2023-08-10T03:21:57+00:00</published>
<link rel='alternate' type='text/html' href='https://git.yummers.dev/TaSTT.git/commit/?id=fef5887fe4aae8d4a9dc344721426237368a08e5'/>
<id>urn:sha1:fef5887fe4aae8d4a9dc344721426237368a08e5</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Add ray-marched custom chatbox</title>
<updated>2023-08-10T01:54:17+00:00</updated>
<author>
<name>yum</name>
<email>yum.food.vr@gmail.com</email>
</author>
<published>2023-08-10T01:54:17+00:00</published>
<link rel='alternate' type='text/html' href='https://git.yummers.dev/TaSTT.git/commit/?id=3bf013dc3b5479f4fbb458d44801403afe0bb1d2'/>
<id>urn:sha1:3bf013dc3b5479f4fbb458d44801403afe0bb1d2</id>
<content type='text'>
* Refactor shader code to make development easier. Templates are now
  as small as possible.
* Update scaling code. Use Unity scaling instead of a blendshape.
* Check in a fuckton of shader FOSS. Mostly unused.
* Update TaSTT.fbx. Now has 6 faces instead of 2.
</content>
</entry>
<entry>
<title>Shader improvements</title>
<updated>2023-05-22T22:02:38+00:00</updated>
<author>
<name>yum</name>
<email>yum.food.vr@gmail.com</email>
</author>
<published>2023-05-22T22:02:38+00:00</published>
<link rel='alternate' type='text/html' href='https://git.yummers.dev/TaSTT.git/commit/?id=34d369b57780ed7ed5fb8d4f4b254e99c5fcb12d'/>
<id>urn:sha1:34d369b57780ed7ed5fb8d4f4b254e99c5fcb12d</id>
<content type='text'>
* Fix thin outline in transparent region of rounded corners
* Remove anti-aliasing. Now that VRC supports it natively, this is no
  longer necessary.
* Use more efficient noise function for dithering.
</content>
</entry>
<entry>
<title>Restore mipmap sampling in custom chatbox</title>
<updated>2023-05-22T21:13:43+00:00</updated>
<author>
<name>yum</name>
<email>yum.food.vr@gmail.com</email>
</author>
<published>2023-05-22T21:13:43+00:00</published>
<link rel='alternate' type='text/html' href='https://git.yummers.dev/TaSTT.git/commit/?id=afb396e3f8c804715f8b1d691753da3985092c23'/>
<id>urn:sha1:afb396e3f8c804715f8b1d691753da3985092c23</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Drop torch from requirements.txt</title>
<updated>2023-05-01T17:58:13+00:00</updated>
<author>
<name>yum</name>
<email>yum.food.vr@gmail.com</email>
</author>
<published>2023-05-01T17:52:11+00:00</published>
<link rel='alternate' type='text/html' href='https://git.yummers.dev/TaSTT.git/commit/?id=1f2e5c6cf16e7e7a8d7d737ff86fdd7d89c2d9d9'/>
<id>urn:sha1:1f2e5c6cf16e7e7a8d7d737ff86fdd7d89c2d9d9</id>
<content type='text'>
faster-whisper doesn't need it. This reduces install size from 6.00GB
with base.en model to 1.70GB.

* Use a single sampler in shader (enables using more than 16 textures)
  * Minor legibility regression - need to improve AA.
* Enable backface culling in shader (minor performance win)
</content>
</entry>
<entry>
<title>Fix custom chatbox zwrite/depth</title>
<updated>2023-04-25T19:44:34+00:00</updated>
<author>
<name>yum</name>
<email>yum.food.vr@gmail.com</email>
</author>
<published>2023-04-25T19:44:34+00:00</published>
<link rel='alternate' type='text/html' href='https://git.yummers.dev/TaSTT.git/commit/?id=783c44b2e667dc70c517234906de8a0016d3e914'/>
<id>urn:sha1:783c44b2e667dc70c517234906de8a0016d3e914</id>
<content type='text'>
Depth was being calculated wrong, causing text box to render behind
objects it's in front of.

* Fix package.ps1 compression. 7z was increasing file size, somehow.
</content>
</entry>
<entry>
<title>Custom chatbox shader writes depth</title>
<updated>2023-03-23T23:52:51+00:00</updated>
<author>
<name>yum</name>
<email>yum.food.vr@gmail.com</email>
</author>
<published>2023-03-23T23:32:22+00:00</published>
<link rel='alternate' type='text/html' href='https://git.yummers.dev/TaSTT.git/commit/?id=d58d36d9ef533b526d33c511526d6e481d243c96'/>
<id>urn:sha1:d58d36d9ef533b526d33c511526d6e481d243c96</id>
<content type='text'>
This fixes issues where the transparent corners of the textbox render
in front of other materials, causing those other materials to skip
rendering.

* Update README.md with roadmap and avatar resource usage.
</content>
</entry>
<entry>
<title>Reduce texture memory usage for English speakers</title>
<updated>2023-03-22T00:13:32+00:00</updated>
<author>
<name>yum</name>
<email>yum.food.vr@gmail.com</email>
</author>
<published>2023-03-22T00:13:32+00:00</published>
<link rel='alternate' type='text/html' href='https://git.yummers.dev/TaSTT.git/commit/?id=1f15133dd985442af20d42a96fbcd0007f03bd2b'/>
<id>urn:sha1:1f15133dd985442af20d42a96fbcd0007f03bd2b</id>
<content type='text'>
We used to populate 7 4k textures + 1 2k texture for all users.
Now if the user has configured `bytes_per_char=1` in the Unity
panel, we just populate a single 512x512 texture containing the
first 128 ASCII characters.

This reduces texture memory usage by 99.74%, from 134.67 MB to
340 KB.
</content>
</entry>
<entry>
<title>Update .gitignore files</title>
<updated>2023-02-13T22:42:23+00:00</updated>
<author>
<name>yum</name>
<email>yum.food.vr@gmail.com</email>
</author>
<published>2023-02-13T22:42:23+00:00</published>
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<id>urn:sha1:bd72a8e97e120604405f2330664e9658e44e3de1</id>
<content type='text'>
</content>
</entry>
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