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<title>TaSTT.git/README.md, branch v0.8.1</title>
<subtitle>Free self-hosted STT for VRChat.</subtitle>
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<updated>2023-02-19T20:10:13+00:00</updated>
<entry>
<title>Remove exponential backoff cap</title>
<updated>2023-02-19T20:10:13+00:00</updated>
<author>
<name>yum</name>
<email>yum.food.vr@gmail.com</email>
</author>
<published>2023-02-19T19:46:43+00:00</published>
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<content type='text'>
Allows sustained exponential backoff when not transcribing. Used to cap
out at 1s.

* Add more items to README TODO list
* Adjust emote metadata
* Emotes bugfix: Non-existent emote map doesn't cause transcription
  engine to bail out.
</content>
</entry>
<entry>
<title>Update hardware requirements</title>
<updated>2023-01-29T00:30:16+00:00</updated>
<author>
<name>yum</name>
<email>yum.food.vr@gmail.com</email>
</author>
<published>2023-01-29T00:30:16+00:00</published>
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<content type='text'>
Deleting python310._pth causes a few more things to be installed in the
venv.
</content>
</entry>
<entry>
<title>Bugfixes</title>
<updated>2023-01-28T00:14:07+00:00</updated>
<author>
<name>yum</name>
<email>yum.food.vr@gmail.com</email>
</author>
<published>2023-01-28T00:14:07+00:00</published>
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<id>urn:sha1:45301ff0c0d732c3bf93f0a324e821a5f67f468c</id>
<content type='text'>
* Fix prefab: bounding box &amp; position are now set to 0
* Fix shader: text is no longer upside down
* Update README
</content>
</entry>
<entry>
<title>Update README.md</title>
<updated>2023-01-27T01:56:40+00:00</updated>
<author>
<name>yum</name>
<email>yum.food.vr@gmail.com</email>
</author>
<published>2023-01-27T01:56:40+00:00</published>
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<id>urn:sha1:40ffc0c8a1038490b330c1f1f4b04d6ff34342df</id>
<content type='text'>
Document recent features, better explain basis of transcription.
</content>
</entry>
<entry>
<title>Enable more shader customization</title>
<updated>2023-01-24T07:42:29+00:00</updated>
<author>
<name>yum</name>
<email>yum.food.vr@gmail.com</email>
</author>
<published>2023-01-24T07:42:29+00:00</published>
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<content type='text'>
* Text color, background color, and margin color are all customizable
  now
* Better organize shader parameters. User-facing params are exposed
  Like_This; internal params are exposed _Like_This.
* Update README. More wordsmithing.
</content>
</entry>
<entry>
<title>Update README</title>
<updated>2023-01-24T06:43:57+00:00</updated>
<author>
<name>yum</name>
<email>yum.food.vr@gmail.com</email>
</author>
<published>2023-01-23T23:17:20+00:00</published>
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<id>urn:sha1:6cf2a048e79afb886739dd66ea4c94fe191780e7</id>
<content type='text'>
* Point to a more up-to-date demo.
* Improve wordsmithing/flow
</content>
</entry>
<entry>
<title>package.ps1 now fetches all dependencies</title>
<updated>2023-01-23T22:32:09+00:00</updated>
<author>
<name>yum</name>
<email>yum.food.vr@gmail.com</email>
</author>
<published>2023-01-23T22:28:53+00:00</published>
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<content type='text'>
Don't literally check in Python since it looks dodgy (rightfully so).
Instead the build script just fetches it.

* Update README, simplifying language and documenting other projects
</content>
</entry>
<entry>
<title>Bugfix: user-provided paths may now contain spaces</title>
<updated>2023-01-04T18:03:39+00:00</updated>
<author>
<name>yum</name>
<email>yum.food.vr@gmail.com</email>
</author>
<published>2023-01-04T17:52:02+00:00</published>
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<id>urn:sha1:66d311b3267620995e5c35b16f3fba18ed0c48f3</id>
<content type='text'>
Previously, paths containing spaces would be interpreted by python's argument
parser as multiple separate arguments, causing it to fail. Now we escape paths
inside PythonWrapper using std::quoted().

* Improve PII filtering. Python output would contain multiple path separators
  (like C:\\Users\\foo\\), defeating the PII regex.
* Silence compiler warning in PII filter.
* Document usability improvements.
* Transcription layer exponential backoff goes to ~infinity when paused.
  This is a hack, since we really don't need to transcribe at all when paused,
  but it lets us keep the code simple. Good enough until the next rewrite.
* Shader only samples background when necessary.
* Limit matchStrings() print()s to DEBUG mode
</content>
</entry>
<entry>
<title>Add Discord to README.md</title>
<updated>2023-01-01T23:06:57+00:00</updated>
<author>
<name>yum</name>
<email>yum.food.vr@gmail.com</email>
</author>
<published>2023-01-01T23:06:15+00:00</published>
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<id>urn:sha1:edc199f99cb7eaa9d4972dd40a8aafd1ebbf7c90</id>
<content type='text'>
This seems like the best way to support users.
</content>
</entry>
<entry>
<title>Touch up TaSTT.shader</title>
<updated>2022-12-25T22:22:36+00:00</updated>
<author>
<name>yum</name>
<email>yum.food.vr@gmail.com</email>
</author>
<published>2022-12-21T23:54:33+00:00</published>
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<id>urn:sha1:4177ff5acb6fb583339f90374f31892144f3354b</id>
<content type='text'>
Add a new shader to make the box a little prettier.

* Reduce material slots required from 2 to 1
* Add rounding to edge of box
</content>
</entry>
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