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<title>TaSTT.git, branch v0.2</title>
<subtitle>Free self-hosted STT for VRChat.</subtitle>
<id>https://git.yummers.dev/TaSTT.git/atom?h=v0.2</id>
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<updated>2023-01-06T20:31:13+00:00</updated>
<entry>
<title>GUI: Persist transcription app config</title>
<updated>2023-01-06T20:31:13+00:00</updated>
<author>
<name>yum</name>
<email>yum.food.vr@gmail.com</email>
</author>
<published>2023-01-06T20:31:13+00:00</published>
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<id>urn:sha1:461714cc87549f3c0c3411bfe95f3936aca60f74</id>
<content type='text'>
The configuration of the transcription app, such as the number of rows
and columns in the text box, now persists across app restarts. I found
that I would have to change from the defaults to my preferred config
every time I started up in VR, which was annoying. Now we just start
with the config that was set last time.

* Add dependency on rapidyaml (MIT)
* Serialize transcription config to file under Resources/
* Add Config class to wrap serializing/deserializing
* Update build instructions
* Simplify StartApp() API, taking Config struct instead of a ton of
  arguments
</content>
</entry>
<entry>
<title>Bugfix: user-provided paths may now contain spaces</title>
<updated>2023-01-04T18:03:39+00:00</updated>
<author>
<name>yum</name>
<email>yum.food.vr@gmail.com</email>
</author>
<published>2023-01-04T17:52:02+00:00</published>
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<id>urn:sha1:66d311b3267620995e5c35b16f3fba18ed0c48f3</id>
<content type='text'>
Previously, paths containing spaces would be interpreted by python's argument
parser as multiple separate arguments, causing it to fail. Now we escape paths
inside PythonWrapper using std::quoted().

* Improve PII filtering. Python output would contain multiple path separators
  (like C:\\Users\\foo\\), defeating the PII regex.
* Silence compiler warning in PII filter.
* Document usability improvements.
* Transcription layer exponential backoff goes to ~infinity when paused.
  This is a hack, since we really don't need to transcribe at all when paused,
  but it lets us keep the code simple. Good enough until the next rewrite.
* Shader only samples background when necessary.
* Limit matchStrings() print()s to DEBUG mode
</content>
</entry>
<entry>
<title>Portability bugfixes</title>
<updated>2023-01-02T05:45:56+00:00</updated>
<author>
<name>yum</name>
<email>yum.food.vr@gmail.com</email>
</author>
<published>2023-01-02T05:09:32+00:00</published>
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<id>urn:sha1:6bed3a15edf134fa176ca4866b4346017bc97ada</id>
<content type='text'>
* Expose option to run transcription engine on CPU instead of GPU
* Use embedded git when setting up the Python virtual environment
</content>
</entry>
<entry>
<title>Embed git in package</title>
<updated>2023-01-02T05:44:45+00:00</updated>
<author>
<name>yum</name>
<email>yum.food.vr@gmail.com</email>
</author>
<published>2023-01-02T05:05:27+00:00</published>
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<id>urn:sha1:e25bdba3a3a53b09be5269d8b065c13b73ab55c3</id>
<content type='text'>
package.ps1 fetches PortableGit and embeds it in the package. This
eliminates all but one runtime dependency (MSVC++ Redistributable).

* Move Python into a new FOSS folder.
</content>
</entry>
<entry>
<title>Statically link binary</title>
<updated>2023-01-02T03:33:17+00:00</updated>
<author>
<name>yum</name>
<email>yum.food.vr@gmail.com</email>
</author>
<published>2023-01-02T03:33:17+00:00</published>
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<id>urn:sha1:0d408cc812a094a708edbe4baf536e928731cfc3</id>
<content type='text'>
Update build instructions.
</content>
</entry>
<entry>
<title>Add Discord to README.md</title>
<updated>2023-01-01T23:06:57+00:00</updated>
<author>
<name>yum</name>
<email>yum.food.vr@gmail.com</email>
</author>
<published>2023-01-01T23:06:15+00:00</published>
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<id>urn:sha1:edc199f99cb7eaa9d4972dd40a8aafd1ebbf7c90</id>
<content type='text'>
This seems like the best way to support users.
</content>
</entry>
<entry>
<title>Tweak paging logic</title>
<updated>2022-12-31T21:17:36+00:00</updated>
<author>
<name>yum</name>
<email>yum.food.vr@gmail.com</email>
</author>
<published>2022-12-31T21:16:47+00:00</published>
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<id>urn:sha1:841a6a87b0ba00576c11fc64833b61ad9ade956e</id>
<content type='text'>
Re-paging anything on screen N causes screens N+1...infinity to
completely re-page. This fixes cases where we go back and draw something
at the bottom of the board, and it never gets overwritten.
</content>
</entry>
<entry>
<title>Bugfix: regions truncate correctly at page boundaries</title>
<updated>2022-12-30T10:33:07+00:00</updated>
<author>
<name>yum</name>
<email>yum.food.vr@gmail.com</email>
</author>
<published>2022-12-30T10:25:50+00:00</published>
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<id>urn:sha1:d9a0224466189d0fe1d46f21d586fa8a1a58c687</id>
<content type='text'>
Boards whose size is an even multiple of CHARS_PER_SYNC would lose the
entire last region.

* Attempt to fix runaway memory usage of GUI text frames, but this needs
  more work
</content>
</entry>
<entry>
<title>GUI: Update chars per sync default</title>
<updated>2022-12-30T09:44:52+00:00</updated>
<author>
<name>yum</name>
<email>yum.food.vr@gmail.com</email>
</author>
<published>2022-12-30T09:44:52+00:00</published>
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<id>urn:sha1:7bc6ee5f7f163b35e9de0a368406978d144be5c5</id>
<content type='text'>
The defaults now reflect what I typically use.
</content>
</entry>
<entry>
<title>GUI: Expose transcription window duration</title>
<updated>2022-12-30T09:35:11+00:00</updated>
<author>
<name>yum</name>
<email>yum.food.vr@gmail.com</email>
</author>
<published>2022-12-30T09:35:11+00:00</published>
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<id>urn:sha1:9a7190a04bbe6feba2abe4a1590eb8114c04f683</id>
<content type='text'>
Users can pick longer transcription durations for accuracy-critical
tasks, or shorter durations for latency-critical tasks.
</content>
</entry>
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