From 8c4603c73675958efc960fbd4bb599a2909d106a Mon Sep 17 00:00:00 2001 From: Konstantin Date: Mon, 16 Jan 2023 14:52:43 +0100 Subject: Source codes --- Tools/CompressShaders/ShaderNames.cs | 27 +++++++++++++++++++++++++++ 1 file changed, 27 insertions(+) create mode 100644 Tools/CompressShaders/ShaderNames.cs (limited to 'Tools/CompressShaders/ShaderNames.cs') diff --git a/Tools/CompressShaders/ShaderNames.cs b/Tools/CompressShaders/ShaderNames.cs new file mode 100644 index 0000000..81ba46e --- /dev/null +++ b/Tools/CompressShaders/ShaderNames.cs @@ -0,0 +1,27 @@ +static class ShaderNames +{ + public static void write( string path, IEnumerable names ) + { + string[] arr = names.ToArray(); + using var stream = File.CreateText( path ); + stream.WriteLine( @"// This source file is generated by a tool +#include ""stdafx.h"" +#include ""shaderNames.h"" +" ); + + stream.WriteLine( "static const std::array s_shaderNames = ", arr.Length ); + stream.WriteLine( "{" ); + foreach( string name in arr ) + stream.WriteLine( @" ""{0}"",", name ); + + stream.Write( @"}; + +const char* DirectCompute::computeShaderName( eComputeShader cs ) +{ + const uint16_t i = (uint16_t)cs; + if( i < s_shaderNames.size() ) + return s_shaderNames[ i ]; + return nullptr; +}" ); + } +} \ No newline at end of file -- cgit v1.2.3