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<title>SoggyShaders.git/Shaders/grass/poi.cginc, branch master</title>
<subtitle>Old Unity shaders.</subtitle>
<id>https://git.yummers.dev/SoggyShaders.git/atom?h=master</id>
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<updated>2023-11-19T02:41:48+00:00</updated>
<entry>
<title>Add grass shader</title>
<updated>2023-11-19T02:41:48+00:00</updated>
<author>
<name>yum</name>
<email>yum.food.vr@gmail.com</email>
</author>
<published>2023-11-19T02:39:47+00:00</published>
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See prefab. Given a 10m square of grass, this repeats it in a 4x4 grid
and applies a sway animation to it using a height map.
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