#ifndef __RAY_MARCHING_MAPS_INC #define __RAY_MARCHING_MAPS_INC #include "math.cginc" #include "pema99.cginc" // Macros for transforming normal and tangent using autodiff. // r3r1 refers to "r3 to r1 transform", aka a mapping from a 3d real-valued // space to a 1d space. This is intended for use with a ray marcher. #define R3R1_DECLARE_BASIS_VECTORS(xyz) \ DifferentialPair dp_x = diffPair(xyz, float3(1, 0, 0)); \ DifferentialPair dp_y = diffPair(xyz, float3(0, 1, 0)); \ DifferentialPair dp_z = diffPair(xyz, float3(0, 0, 1)) #define R3R1_AUTODIFF_BASIS_VECTORS(fun, ...) \ DifferentialPair dp_x_out = fwd_diff(fun)(dp_x, __VA_ARGS__); \ DifferentialPair dp_y_out = fwd_diff(fun)(dp_y, __VA_ARGS__); \ DifferentialPair dp_z_out = fwd_diff(fun)(dp_z, __VA_ARGS__) #define R3R1_DEFORM_NORMAL_AND_TANGENT(normal, tangent) \ { \ float3 gradient = float3(dp_x_out.d, dp_y_out.d, dp_z_out.d); \ normal = normalize(gradient); \ float3 helper = abs(normal.z) < 0.999 ? float3(0, 0, 1) : float3(0, 1, 0); \ tangent = normalize(cross(helper, normal)); \ } // Syntactic sugar - wraps the previous three macros. #define R3R1_RAY_MARCH_NORMALS(xyz, normal, tangent, fun, ...) \ R3R1_DECLARE_BASIS_VECTORS(xyz); \ R3R1_AUTODIFF_BASIS_VECTORS(fun, __VA_ARGS__); \ R3R1_DEFORM_NORMAL_AND_TANGENT(normal, tangent) [Differentiable] public float map_ball(float3 p, no_diff float r) { return length(p) - r; } public void map_ball_normal(float r, inout float3 xyz, inout float3 normal, inout float3 tangent) { R3R1_RAY_MARCH_NORMALS(xyz, normal, tangent, map_ball, r); } [Differentiable] public float map_hexagon(float3 p, no_diff float2 h) { float3 q = abs(p); const float3 k = float3(-0.8660254, 0.5, 0.57735); p = abs(p); p.xy -= 2.0*min(dot(k.xy, p.xy), 0.0)*k.xy; float2 d = float2( length(p.xy - float2(clamp(p.x, -k.z*h.x, k.z*h.x), h.x))*sign(p.y - h.x), p.z-h.y ); return min(max(d.x,d.y),0.0) + length(max(d,0.0)); } public void map_hexagon_normal(float2 h, inout float3 xyz, inout float3 normal, inout float3 tangent) { R3R1_RAY_MARCH_NORMALS(xyz, normal, tangent, map_hexagon, h); } #endif // __RAY_MARCHING_MAPS_INC