From d06bf919efd978f018ddcb4e2d5807a7783fcc84 Mon Sep 17 00:00:00 2001 From: yum Date: Thu, 1 Jan 2026 16:56:53 -0800 Subject: Begin work on "Fold," a node UI for manipulating vertex deformations The idea is to expose a visual programming environment to speed up & simplify animating vertex deformation effects. --- Scripts/Fold/Editor/PointAlignNode.cs | 15 +++++++++++++++ 1 file changed, 15 insertions(+) create mode 100644 Scripts/Fold/Editor/PointAlignNode.cs (limited to 'Scripts/Fold/Editor/PointAlignNode.cs') diff --git a/Scripts/Fold/Editor/PointAlignNode.cs b/Scripts/Fold/Editor/PointAlignNode.cs new file mode 100644 index 0000000..9a3f913 --- /dev/null +++ b/Scripts/Fold/Editor/PointAlignNode.cs @@ -0,0 +1,15 @@ +using GraphProcessor; +using UnityEngine; + +[System.Serializable, NodeMenuItem("Fold/PointAlign")] +public class PointAlignNode : BaseFoldNode +{ + [Input(name = "po")] + public float po; + + [Output(name = "Out")] + public PointAlignNode output; + + public override string name => "Point Align"; +} + -- cgit v1.2.3