From 9b45bce6d4ca528cf5bbc78aeaa0b6b06e0f1a29 Mon Sep 17 00:00:00 2001 From: yum Date: Fri, 2 Jan 2026 17:32:05 -0800 Subject: Fold: add more nodes --- Scripts/Fold/Editor/PointAlignNode.cs | 15 ++++++++++----- 1 file changed, 10 insertions(+), 5 deletions(-) (limited to 'Scripts/Fold/Editor/PointAlignNode.cs') diff --git a/Scripts/Fold/Editor/PointAlignNode.cs b/Scripts/Fold/Editor/PointAlignNode.cs index c113928..ddab647 100644 --- a/Scripts/Fold/Editor/PointAlignNode.cs +++ b/Scripts/Fold/Editor/PointAlignNode.cs @@ -4,18 +4,23 @@ using UnityEngine; [System.Serializable, NodeMenuItem("Fold/PointAlign")] public class PointAlignNode : BaseFoldNode { - // Origin point. - [Input(name = "po")] + [Input(name = "po"), SerializeField, Tooltip("Origin point.")] public Vector4 po; - [Output(name = "Out")] - public PointAlignNode output; + [Input(name = "pp"), SerializeField, Tooltip("Pivot point.")] + public Vector4 pp; + + [Input(name = "r"), SerializeField, Tooltip("Radial axis. Points along this line are not moved at all.")] + public Vector4 r; + + [Input(name = "t"), SerializeField, Tooltip("Effect strength.")] + public float t; public override string name => "Point Align"; public override FoldNodeSerialized Serialize() { - return new FoldNodeSerialized { opcode = 0, vec0 = po }; + return new FoldNodeSerialized { opcode = 3, float0 = t, vec0 = po, vec1 = pp, vec2 = r }; } } -- cgit v1.2.3