From 2b5a62829cd53139d62b2f3ffa3a56f600e43733 Mon Sep 17 00:00:00 2001 From: yum Date: Thu, 1 Jan 2026 17:19:27 -0800 Subject: Fold: Introduce keyframe node Connect a GameObject and a chain of FoldNodes, then click the keyframe button. Actual keyframe logic not yet implemented. --- Scripts/Fold/Editor/BaseFoldNode.cs | 8 +++----- 1 file changed, 3 insertions(+), 5 deletions(-) (limited to 'Scripts/Fold/Editor/BaseFoldNode.cs') diff --git a/Scripts/Fold/Editor/BaseFoldNode.cs b/Scripts/Fold/Editor/BaseFoldNode.cs index 611e1be..95d9eb7 100644 --- a/Scripts/Fold/Editor/BaseFoldNode.cs +++ b/Scripts/Fold/Editor/BaseFoldNode.cs @@ -1,7 +1,5 @@ using GraphProcessor; -public class BaseFoldNode : BaseNode -{ - [Input(name = "Input")] - public BaseNode input; -} +// Empty class used to just filter out *our* subset of nodes. +public class BaseFoldNode : BaseNode {}; + -- cgit v1.2.3