From f8102fd756d89476336f9a3a69e9bf8fbc6aa4b7 Mon Sep 17 00:00:00 2001 From: yum Date: Wed, 17 Dec 2025 17:14:11 -0800 Subject: add point align feature, aka inverse of axis align --- 3ner.shader | 10 ++++++++++ 1 file changed, 10 insertions(+) (limited to '3ner.shader') diff --git a/3ner.shader b/3ner.shader index eadde89..caf1809 100644 --- a/3ner.shader +++ b/3ner.shader @@ -223,6 +223,16 @@ Shader "yum_food/3ner" [HideInInspector] m_end_Vertex_Deformation_Plane_To_Tube_0("Plane to Tube 0", Float) = 0 //endex + //ifex _Vertex_Deformation_Point_Align_Enabled==0 + [HideInInspector] m_start_Vertex_Deformation_Point_Align("Point Align", Float) = 0 + [ThryToggle(_VERTEX_DEFORMATION_POINT_ALIGN)] _Vertex_Deformation_Point_Align_Enabled("Enable", Float) = 0 + _Vertex_Deformation_Point_Align_po("po", Vector) = (0, 0, 0) + _Vertex_Deformation_Point_Align_pp("pp", Vector) = (0, 0, 1) + _Vertex_Deformation_Point_Align_r("r", Vector) = (0, 1, 0) + _Vertex_Deformation_Point_Align_t("t", Range(0,1)) = 0 + [HideInInspector] m_end_Vertex_Deformation_Point_Align("Point Align", Float) = 0 + //endex + //ifex _Vertex_Deformation_Plane_To_Tube_1_Enabled==0 [HideInInspector] m_start_Vertex_Deformation_Plane_To_Tube_1("Plane to Tube 1", Float) = 0 [ThryToggle(_VERTEX_DEFORMATION_PLANE_TO_TUBE_1)] _Vertex_Deformation_Plane_To_Tube_1_Enabled("Enable", Float) = 0 -- cgit v1.2.3