From f65f4b6e07b47115911bf33deb90597e201c1066 Mon Sep 17 00:00:00 2001 From: yum Date: Sat, 18 Oct 2025 13:43:51 -0700 Subject: add fbm deformation effect --- 3ner.shader | 13 ++++++++++++- 1 file changed, 12 insertions(+), 1 deletion(-) (limited to '3ner.shader') diff --git a/3ner.shader b/3ner.shader index 396dc86..982faa7 100644 --- a/3ner.shader +++ b/3ner.shader @@ -108,6 +108,18 @@ Shader "yum_food/3ner" [HideInInspector] m_end_Vertex_Deformation_Sine_Waves("Sine Waves", Float) = 0 //endex + //ifex _Vertex_Deformation_FBM_Enabled==0 + [HideInInspector] m_start_Vertex_Deformation_FBM("FBM", Float) = 0 + [ThryToggle(_VERTEX_DEFORMATION_FBM)] _Vertex_Deformation_FBM_Enabled("Enable", Float) = 0 + _Vertex_Deformation_FBM_Velocity("Velocity", Vector) = (0, 0, .01) + _Vertex_Deformation_FBM_Gain("Gain", Range(0,1)) = 0.5 + _Vertex_Deformation_FBM_Lacunarity("Lacunarity", Range(1,10)) = 2 + _Vertex_Deformation_FBM_Amplitude("Amplitude", Range(0,1)) = 1 + _Vertex_Deformation_FBM_Scale("Scale", Float) = 1 + _Vertex_Deformation_FBM_Octaves("Octaves", Range(1, 5.1)) = 3 + [HideInInspector] m_end_Vertex_Deformation_FBM("FBM", Float) = 0 + //endex + [HideInInspector] m_end_Vertex_Deformation("Vertex Deformation", Float) = 0 //ifex _UV_Scroll_Enabled==0 @@ -303,4 +315,3 @@ Shader "yum_food/3ner" } CustomEditor "Thry.ShaderEditor" } - -- cgit v1.2.3