From 6a10c50359aa62405118a78c69dccef0394f8591 Mon Sep 17 00:00:00 2001 From: yum Date: Tue, 28 Oct 2025 17:15:36 -0700 Subject: add machinery for multiple uv channels --- 3ner.shader | 15 +++++++++++++++ 1 file changed, 15 insertions(+) (limited to '3ner.shader') diff --git a/3ner.shader b/3ner.shader index 457168b..58d4d23 100644 --- a/3ner.shader +++ b/3ner.shader @@ -52,6 +52,21 @@ Shader "yum_food/3ner" //endex [HideInInspector] m_end_Geometry_Shader("Geometry Shader", Float) = 0 //endex + + //ifex _Ray_Marching_Enabled==0 + [HideInInspector] m_start_Ray_Marching("Ray Marching", Float) = 0 + [ThryToggle(_RAY_MARCHING)] _Ray_Marching_Enabled("Enable", Float) = 0 + + //ifex _Ray_Marching_Baked_Origins_Enabled==0 + [HideInInspector] m_start_Ray_Marching_Baked_Origins("Baked Origins", Float) = 0 + [ThryToggle(_RAY_MARCHING_BAKED_ORIGINS)] _Ray_Marching_Baked_Origins_Enabled("Enable", Float) = 0 + + [IntRange] _Baked_Origins_UV_Channel_Index("UV Channel Index", Range(0, 3)) = 0 + [HideInInspector] m_end_Ray_Marching_Baked_Origins("Baked Origins", Float) = 0 + //endex + + [HideInInspector] m_end_Ray_Marching("Ray Marching", Float) = 0 + //endex //ifex _Logical_Time_Enabled==0 [HideInInspector] m_start_Logical_Time("Logical Time", Float) = 0 -- cgit v1.2.3