From 688a9de062980519e6aacc0aa0255d17a4a88324 Mon Sep 17 00:00:00 2001 From: yum Date: Sun, 2 Nov 2025 19:55:40 -0800 Subject: adjust ray marching loop structure --- 3ner.shader | 8 +++++++- 1 file changed, 7 insertions(+), 1 deletion(-) (limited to '3ner.shader') diff --git a/3ner.shader b/3ner.shader index a6c8af4..9315aed 100644 --- a/3ner.shader +++ b/3ner.shader @@ -64,10 +64,16 @@ Shader "yum_food/3ner" //ifex _Ray_Marching_Overstepping_Enabled==0 [HideInInspector] m_start_Ray_Marching_Overstepping("Overstepping", Float) = 0 [ThryToggle(_RAY_MARCHING_OVERSTEP)] _Ray_Marching_Overstepping_Enabled("Enable", Float) = 0 - _Ray_Marching_Overstepping_Factor("Factor", Range(1,2)) = 1.3 + _Ray_Marching_Overstepping_Factor("Factor", Range(1,5)) = 1.3 [HideInInspector] m_end_Ray_Marching_Overstepping("Overstepping", Float) = 0 //endex + //ifex _Ray_Marching_Correct_Repetition_Enabled==0 + [HideInInspector] m_start_Ray_Marching_Correct_Repetition("Correct Repetition", Float) = 0 + [ThryToggle(_RAY_MARCHING_CORRECT_REPETITION)] _Ray_Marching_Correct_Repetition_Enabled("Enable", Float) = 0 + [HideInInspector] m_end_Ray_Marching_Correct_Repetition("Correct Repetition", Float) = 0 + //endex + //ifex _Ray_Marching_Baked_Origins_Enabled==0 [HideInInspector] m_start_Ray_Marching_Baked_Origins("Baked Origins", Float) = 0 [ThryToggle(_RAY_MARCHING_BAKED_ORIGINS)] _Ray_Marching_Baked_Origins_Enabled("Enable", Float) = 0 -- cgit v1.2.3