From 51e625816b01773577a5f54b7504548ce1af9acd Mon Sep 17 00:00:00 2001 From: yum Date: Wed, 11 Mar 2026 17:54:36 -0700 Subject: Add normal map to clearcoat --- 3ner.shader | 8 ++++++++ 1 file changed, 8 insertions(+) (limited to '3ner.shader') diff --git a/3ner.shader b/3ner.shader index 68b947b..f5a9221 100755 --- a/3ner.shader +++ b/3ner.shader @@ -615,6 +615,14 @@ Shader "yum_food/3ner" _Clearcoat_Strength("Strength", Range(0, 1)) = 0 _Clearcoat_Roughness("Roughness", Range(0, 1)) = 0 + //ifex _Clearcoat_Normals_Enabled==0 + [HideInInspector] m_start_Clearcoat_Normals("Clearcoat Normals", Float) = 0 + [ThryToggle(_CLEARCOAT_NORMALS)] _Clearcoat_Normals_Enabled("Enable", Float) = 0 + [Normal] _Clearcoat_Normals("Normal Map", 2D) = "bump" {} + _Clearcoat_Normals_Strength("Strength", Range(0, 10)) = 1 + [HideInInspector] m_end_Clearcoat_Normals("Clearcoat Normals", Float) = 0 + //endex + //ifex _Clearcoat_Mask_Enabled==0 [HideInInspector] m_start_Clearcoat_Mask("Clearcoat Mask", Float) = 0 [ThryToggle(_CLEARCOAT_MASK)] _Clearcoat_Mask_Enabled("Enable", Float) = 0 -- cgit v1.2.3