From 46265149d719c0ebb61b0b72d9884f8bb5a76f4b Mon Sep 17 00:00:00 2001 From: yum Date: Mon, 30 Mar 2026 16:31:49 -0700 Subject: Add tangent space normal debug view; rename gaussianize.py --- 3ner.shader | 1 + 1 file changed, 1 insertion(+) (limited to '3ner.shader') diff --git a/3ner.shader b/3ner.shader index 5cc10be..b656b26 100755 --- a/3ner.shader +++ b/3ner.shader @@ -1146,6 +1146,7 @@ Shader "yum_food/3ner" [HideInInspector] m_start_Debug_Views("Debug Views", Float) = 0 [ThryToggle(_DEBUG_VIEW_UNLIT)] _Debug_View_Unlit("Unlit", Float) = 0 + [ThryToggle(_DEBUG_VIEW_TANGENT_SPACE_NORMALS)] _Debug_View_Tangent_Space_Normals("Tangent space normals", Float) = 0 [ThryToggle(_DEBUG_VIEW_WORLD_SPACE_NORMALS)] _Debug_View_World_Space_Normals("World space normals", Float) = 0 [ThryToggle(_DEBUG_VIEW_OBJECT_SPACE_NORMALS)] _Debug_View_Object_Space_Normals("Object space normals", Float) = 0 [ThryToggle(_DEBUG_VIEW_METALLIC_GLOSS)] _Debug_View_Metallic_Gloss("Metallic gloss", Float) = 0 -- cgit v1.2.3