From 2e499c581dcd307c894014539514a07a4ee7808c Mon Sep 17 00:00:00 2001 From: yum Date: Fri, 10 Apr 2026 16:56:31 -0700 Subject: Add uv channel to glitter --- 3ner.shader | 1 + 1 file changed, 1 insertion(+) (limited to '3ner.shader') diff --git a/3ner.shader b/3ner.shader index d3937bb..8cc0c96 100755 --- a/3ner.shader +++ b/3ner.shader @@ -706,6 +706,7 @@ Shader "yum_food/3ner" [IntRange] _Glitter_Angular_Cells("Angular Cells", Range(1, 4)) = 4 _Glitter_Filter_Size("Filter Size", Range(0.1, 2.0)) = 0.7 _Glitter_Tint("Tint", Color) = (1, 1, 1, 1) + [IntRange] _Glitter_UV_Channel("UV Channel", Range(0, 3)) = 0 //ifex _Glitter_Mask_Enabled==0 [HideInInspector] m_start_Glitter_Mask("Mask", Float) = 0 -- cgit v1.2.3