From 146a9a0f1aee3b69b7a37e3a67b84be1887b2594 Mon Sep 17 00:00:00 2001 From: yum Date: Sat, 28 Mar 2026 19:10:18 -0700 Subject: Fix burley normal decoding --- 3ner.shader | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to '3ner.shader') diff --git a/3ner.shader b/3ner.shader index 18fc303..1f313e7 100755 --- a/3ner.shader +++ b/3ner.shader @@ -690,7 +690,7 @@ Shader "yum_food/3ner" //ifex _Burley_Tiling_Normal_Enabled==0 [HideInInspector] m_start_Burley_Tiling_Normal("Normal", Float) = 0 [ThryToggle(_BURLEY_TILING_NORMAL)] _Burley_Tiling_Normal_Enabled("Enable", Float) = 0 - _Burley_Tiling_Normal_Map("Texture", 2D) = "bump" {} + _Burley_Tiling_Normal_Map("Texture", 2D) = "white" {} _Burley_Tiling_Normal_Map_LUT("LUT", 2D) = "white" {} _Burley_Tiling_Normal_Strength("Strength", Range(0, 10)) = 1 [HideInInspector] m_end_Burley_Tiling_Normal("Normal", Float) = 0 -- cgit v1.2.3