From 672a7acca1f0401de7ac0ac94d3379081fa363e6 Mon Sep 17 00:00:00 2001 From: yum Date: Tue, 4 Nov 2025 21:50:42 -0800 Subject: begin work on marching in vert/domain shaders (NOT WORKING) --- 3ner.cginc | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to '3ner.cginc') diff --git a/3ner.cginc b/3ner.cginc index e45e0cd..83c89ff 100644 --- a/3ner.cginc +++ b/3ner.cginc @@ -251,7 +251,8 @@ float4 frag(v2f i, uint facing : SV_IsFrontFace) : SV_Target { #endif #if defined(_RAY_MARCHING) - ray_march(i); + const bool is_fragment = true; + ray_march(i, is_fragment); #elif defined(_VERTEX_DEFORMATION_FRAGMENT_NORMALS) deform_normal(i.objPos_orig, i.normal, i.tangent.xyz); #endif -- cgit v1.2.3