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* add geometry shaderyum2025-10-12
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* Add cloth lobe & IBL DFG LUTsyum2025-08-08
| | | | | - add monte carlo integrator to produce the luts - fix layer energy integration; should be multiplicative, not additive
* begin roughing out marble gimmickyum2025-08-07
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* initial commityum2025-08-06