| Commit message (Collapse) | Author | Age | |
|---|---|---|---|
| * | Begin work on "Fold," a node UI for manipulating vertex deformations | yum | 2026-01-01 |
| | | | | | | The idea is to expose a visual programming environment to speed up & simplify animating vertex deformation effects. | ||
| * | fix compilation error in non-worlds projects | yum | 2025-11-10 |
| | | |||
| * | add logical time feature | yum | 2025-10-28 |
| | | | | | | | | | the idea is that a remote piece of software s.a. TiXL sends in its logical time every once in a while. udon recovers it, interpolates and smooths it, and feeds it to the shader. Anything which is periodic on units of 1.0 "seconds" retains its periodicity under changes to the rate of passage of time. | ||
| * | add checksum & graycode+triplicate error correction | yum | 2025-10-21 |
| | | |||
| * | support multiple columns | yum | 2025-10-20 |
| | | |||
| * | more work parsing tlvs... | yum | 2025-10-20 |
| | | |||
| * | continue work on decoder, support auto tile size | yum | 2025-10-20 |
| | | |||
| * | simplify decoder; note that you need to use an srgb texture with it | yum | 2025-10-20 |
| | | |||
| * | begin work on decoder | yum | 2025-10-19 |
| | | |||
| * | balls | yum | 2025-10-19 |
| | | |||
| * | add vibe coded fourier approximation tool | yum | 2025-10-18 |
| | | |||
| * | Add cloth lobe & IBL DFG LUTs | yum | 2025-08-08 |
| - add monte carlo integrator to produce the luts - fix layer energy integration; should be multiplicative, not additive | |||
