| Commit message (Collapse) | Author | Age | |
|---|---|---|---|
| * | generalize norm conversion code | yum | 2025-11-02 |
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| * | add l2 -> l infinity norm deformation | yum | 2025-11-01 |
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| * | deform rd with tangent path & scale by jac_det | yum | 2025-11-01 |
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| * | Adjust deform/undeform jacobian determinant factors | yum | 2025-11-01 |
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| * | meow | yum | 2025-11-01 |
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| * | meow | yum | 2025-11-01 |
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| * | begin sketching out "undeform" codepath | yum | 2025-10-31 |
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| * | some ray marching | yum | 2025-10-28 |
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| * | add ray marching skeleton... | yum | 2025-10-28 |
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| * | add machinery for multiple uv channels | yum | 2025-10-28 |
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| * | add logical time feature | yum | 2025-10-28 |
| | | | | | | | | | the idea is that a remote piece of software s.a. TiXL sends in its logical time every once in a while. udon recovers it, interpolates and smooths it, and feeds it to the shader. Anything which is periodic on units of 1.0 "seconds" retains its periodicity under changes to the rate of passage of time. | ||
| * | oops | yum | 2025-10-28 |
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| * | meow | yum | 2025-10-28 |
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| * | add basic encryption. note that keys are publicly available | yum | 2025-10-28 |
| | | | | | the intent is just to prevent dragnet snooping | ||
| * | update config to work thru cdn | yum | 2025-10-28 |
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| * | oops | yum | 2025-10-28 |
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| * | tighten up configs | yum | 2025-10-28 |
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| * | config file cleanup | yum | 2025-10-28 |
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| * | cleanup | yum | 2025-10-28 |
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| * | should pick up connection after upgrade without manual obs restart | yum | 2025-10-28 |
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| * | add better logging | yum | 2025-10-28 |
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| * | switch to rtmps | yum | 2025-10-28 |
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| * | begin readme overhaul | yum | 2025-10-28 |
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| * | add load test script | yum | 2025-10-28 |
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| * | offload segment serving to nginx | yum | 2025-10-28 |
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| * | switch to HLS, works better | yum | 2025-10-28 |
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| * | shart attack | yum | 2025-10-28 |
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| * | meow | yum | 2025-10-28 |
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| * | add checksum & graycode+triplicate error correction | yum | 2025-10-21 |
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| * | support multiple columns | yum | 2025-10-20 |
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| * | more work parsing tlvs... | yum | 2025-10-20 |
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| * | continue work on decoder, support auto tile size | yum | 2025-10-20 |
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| * | simplify decoder; note that you need to use an srgb texture with it | yum | 2025-10-20 |
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| * | begin work on decoder | yum | 2025-10-19 |
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| * | add offset to maintex sample | yum | 2025-10-19 |
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| * | balls | yum | 2025-10-19 |
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| * | add fbm deformation effect | yum | 2025-10-18 |
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| * | add vibe coded fourier approximation tool | yum | 2025-10-18 |
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| * | fix how normals are calculated with multiple modifiers on | yum | 2025-10-17 |
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| * | tessellate in screen space, and add sine wave deformation effect | yum | 2025-10-17 |
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| * | add shadowcaster | yum | 2025-10-12 |
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| * | fornite update | yum | 2025-10-12 |
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| * | add geometry shader | yum | 2025-10-12 |
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| * | add uv scroll, aniso16, and finish tubes | yum | 2025-10-12 |
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| * | add plane<->tube deformation shader | yum | 2025-10-12 |
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| * | gay behavior | yum | 2025-10-12 |
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| * | add unlit toggle, adjust IBL | yum | 2025-10-04 |
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| * | Optimize sh9 implementation | yum | 2025-08-08 |
| | | | | | Saves ~20 instructions (572 -> 552). | ||
| * | Add cloth lobe & IBL DFG LUTs | yum | 2025-08-08 |
| | | | | | | - add monte carlo integrator to produce the luts - fix layer energy integration; should be multiplicative, not additive | ||
| * | use standard sh9 when light volumes not present | yum | 2025-08-08 |
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