<feed xmlns='http://www.w3.org/2005/Atom'>
<title>3ner.git/lighting.cginc, branch master</title>
<subtitle>A toon shader for Unity's BIRP.</subtitle>
<id>https://git.yummers.dev/3ner.git/atom?h=master</id>
<link rel='self' href='https://git.yummers.dev/3ner.git/atom?h=master'/>
<link rel='alternate' type='text/html' href='https://git.yummers.dev/3ner.git/'/>
<updated>2026-04-10T23:56:31+00:00</updated>
<entry>
<title>Add uv channel to glitter</title>
<updated>2026-04-10T23:56:31+00:00</updated>
<author>
<name>yum</name>
<email>yum.food.vr@gmail.com</email>
</author>
<published>2026-04-10T23:56:31+00:00</published>
<link rel='alternate' type='text/html' href='https://git.yummers.dev/3ner.git/commit/?id=2e499c581dcd307c894014539514a07a4ee7808c'/>
<id>urn:sha1:2e499c581dcd307c894014539514a07a4ee7808c</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Add glitter mask &amp; glitter base roughness override</title>
<updated>2026-04-01T23:28:25+00:00</updated>
<author>
<name>yum</name>
<email>yum.food.vr@gmail.com</email>
</author>
<published>2026-04-01T23:28:25+00:00</published>
<link rel='alternate' type='text/html' href='https://git.yummers.dev/3ner.git/commit/?id=e3a071dbde74e863d4bf56ad957d153886f26406'/>
<id>urn:sha1:e3a071dbde74e863d4bf56ad957d153886f26406</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Parameterize glitter angular neighbors visited &amp; filter size</title>
<updated>2026-04-01T05:13:41+00:00</updated>
<author>
<name>yum</name>
<email>yum.food.vr@gmail.com</email>
</author>
<published>2026-04-01T05:13:41+00:00</published>
<link rel='alternate' type='text/html' href='https://git.yummers.dev/3ner.git/commit/?id=11aa1cd90b748219ee00c3d6924cc40ca2a5f1f4'/>
<id>urn:sha1:11aa1cd90b748219ee00c3d6924cc40ca2a5f1f4</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Add burley tiling AO; make LUTS gradient editable</title>
<updated>2026-03-31T02:04:05+00:00</updated>
<author>
<name>yum</name>
<email>yum.food.vr@gmail.com</email>
</author>
<published>2026-03-31T02:04:05+00:00</published>
<link rel='alternate' type='text/html' href='https://git.yummers.dev/3ner.git/commit/?id=ec217afada3913129d6ca038b1bf8539a4adb9c0'/>
<id>urn:sha1:ec217afada3913129d6ca038b1bf8539a4adb9c0</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Glitter: hardcode n=1 neighbors</title>
<updated>2026-03-30T22:40:06+00:00</updated>
<author>
<name>yum</name>
<email>yum.food.vr@gmail.com</email>
</author>
<published>2026-03-30T22:40:06+00:00</published>
<link rel='alternate' type='text/html' href='https://git.yummers.dev/3ner.git/commit/?id=03967824564349564c6968021d0b4955e377756c'/>
<id>urn:sha1:03967824564349564c6968021d0b4955e377756c</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Glitter: parameterize neighbor loop iterations</title>
<updated>2026-03-30T22:15:36+00:00</updated>
<author>
<name>yum</name>
<email>yum.food.vr@gmail.com</email>
</author>
<published>2026-03-30T22:15:36+00:00</published>
<link rel='alternate' type='text/html' href='https://git.yummers.dev/3ner.git/commit/?id=4d02ae6522509f534beb5b4889bef47f58d19583'/>
<id>urn:sha1:4d02ae6522509f534beb5b4889bef47f58d19583</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Glitter: move back to dominant direction for IBL</title>
<updated>2026-03-30T21:54:36+00:00</updated>
<author>
<name>yum</name>
<email>yum.food.vr@gmail.com</email>
</author>
<published>2026-03-30T21:54:36+00:00</published>
<link rel='alternate' type='text/html' href='https://git.yummers.dev/3ner.git/commit/?id=f009c086daa3f93de4a3d9ede315e6bc5f0e8d9b'/>
<id>urn:sha1:f009c086daa3f93de4a3d9ede315e6bc5f0e8d9b</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Glitter: use micro normal for IBL</title>
<updated>2026-03-30T20:11:29+00:00</updated>
<author>
<name>yum</name>
<email>yum.food.vr@gmail.com</email>
</author>
<published>2026-03-30T20:11:29+00:00</published>
<link rel='alternate' type='text/html' href='https://git.yummers.dev/3ner.git/commit/?id=146b1e287e606b6ce3ebc4f60a1719f43c755916'/>
<id>urn:sha1:146b1e287e606b6ce3ebc4f60a1719f43c755916</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Try to avoid NaN in dominant direction calculation</title>
<updated>2026-03-25T02:14:44+00:00</updated>
<author>
<name>yum</name>
<email>yum.food.vr@gmail.com</email>
</author>
<published>2026-03-25T02:14:44+00:00</published>
<link rel='alternate' type='text/html' href='https://git.yummers.dev/3ner.git/commit/?id=a5ac8d1093e0d54b7e2563eb3ea120e0e792481f'/>
<id>urn:sha1:a5ac8d1093e0d54b7e2563eb3ea120e0e792481f</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Refactor ssdf and matcaps/rl into "late pbr" stage; implement ssdf shadows</title>
<updated>2026-03-25T01:23:53+00:00</updated>
<author>
<name>yum</name>
<email>yum.food.vr@gmail.com</email>
</author>
<published>2026-03-25T01:23:53+00:00</published>
<link rel='alternate' type='text/html' href='https://git.yummers.dev/3ner.git/commit/?id=58a8ad92f766baddb2c832597a43088def456d82'/>
<id>urn:sha1:58a8ad92f766baddb2c832597a43088def456d82</id>
<content type='text'>
</content>
</entry>
</feed>
