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<title>3ner.git/globals.cginc, branch master</title>
<subtitle>A toon shader for Unity's BIRP.</subtitle>
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<updated>2026-04-13T02:39:39+00:00</updated>
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<updated>2026-04-11T01:40:47+00:00</updated>
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<title>aperiodic: finish near verbatim port</title>
<updated>2026-04-11T01:07:03+00:00</updated>
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<updated>2026-04-10T23:56:31+00:00</updated>
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<updated>2026-04-06T07:31:41+00:00</updated>
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<published>2026-04-06T07:31:41+00:00</published>
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<updated>2026-04-05T22:41:25+00:00</updated>
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<title>Add glitter mask &amp; glitter base roughness override</title>
<updated>2026-04-01T23:28:25+00:00</updated>
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<title>Parameterize glitter angular neighbors visited &amp; filter size</title>
<updated>2026-04-01T05:13:41+00:00</updated>
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<title>Begin work on triplanar projection feature</title>
<updated>2026-04-01T04:20:11+00:00</updated>
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<name>yum</name>
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