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<title>3ner.git/Scripts/Fold/Editor/FoldGraph.cs, branch master</title>
<subtitle>A toon shader for Unity's BIRP.</subtitle>
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<updated>2026-01-13T03:31:54+00:00</updated>
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<title>Fold: move from visual programming to fluent builder</title>
<updated>2026-01-13T03:31:54+00:00</updated>
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<name>yum</name>
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<published>2026-01-13T03:31:54+00:00</published>
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<entry>
<title>Fold: fuck</title>
<updated>2026-01-09T02:39:56+00:00</updated>
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<name>yum</name>
<email>yum.food.vr@gmail.com</email>
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<title>Fold: big rewrite</title>
<updated>2026-01-07T02:18:05+00:00</updated>
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<email>yum.food.vr@gmail.com</email>
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<published>2026-01-07T02:18:05+00:00</published>
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<title>Fold: drop NodeGraphProcessor</title>
<updated>2026-01-07T00:30:28+00:00</updated>
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<published>2026-01-07T00:30:28+00:00</published>
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<title>Fold: simplify code</title>
<updated>2026-01-02T23:16:57+00:00</updated>
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<name>yum</name>
<email>yum.food.vr@gmail.com</email>
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<published>2026-01-02T11:21:42+00:00</published>
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<title>Fold: add graph persistence</title>
<updated>2026-01-02T11:17:37+00:00</updated>
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<published>2026-01-02T11:17:37+00:00</published>
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