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<title>3ner.git/Scripts/Editor/GenerateNoise.cs, branch master</title>
<subtitle>A toon shader for Unity's BIRP.</subtitle>
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<updated>2026-03-17T22:49:25+00:00</updated>
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<title>Add faster 3-in 1-out hasher for domain warping</title>
<updated>2026-03-17T22:49:25+00:00</updated>
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<name>yum</name>
<email>yum.food.vr@gmail.com</email>
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<published>2026-03-17T22:49:21+00:00</published>
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Goes from ~1.7 ms/frame to ~1.1 ms/frame in 10-octave microbenchmark.
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<entry>
<title>Optimize noise baker</title>
<updated>2026-03-16T02:44:17+00:00</updated>
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<name>yum</name>
<email>yum.food.vr@gmail.com</email>
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<published>2026-03-16T02:44:17+00:00</published>
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<entry>
<title>Add noise texture generator</title>
<updated>2026-03-16T01:16:45+00:00</updated>
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<name>yum</name>
<email>yum.food.vr@gmail.com</email>
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<published>2026-03-16T01:16:45+00:00</published>
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