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<subtitle>A toon shader for Unity's BIRP.</subtitle>
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<updated>2026-01-15T07:00:42+00:00</updated>
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<title>Impostors: fix depth capture</title>
<updated>2026-01-14T06:27:33+00:00</updated>
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<title>Impostors: implement simple grid snapped impostor particle</title>
<updated>2026-01-14T03:57:02+00:00</updated>
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<published>2026-01-14T03:52:38+00:00</published>
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