#ifndef __INTERPOLATORS_INC #define __INTERPOLATORS_INC #include "AutoLight.cginc" struct appdata { float4 vertex : POSITION; float2 uv : TEXCOORD0; float3 normal : NORMAL; float4 tangent : TANGENT; }; struct v2f { float2 uv : TEXCOORD0; float4 pos : SV_POSITION; float3 worldPos : TEXCOORD1; float3 normal : TEXCOORD2; float3 tangent : TEXCOORD3; float3 bitangent : TEXCOORD4; SHADOW_COORDS(5) }; #endif // __INTERPOLATORS_INC