From 66c73e2634fb9e652728a405a9104318d051bb00 Mon Sep 17 00:00:00 2001 From: yum Date: Fri, 18 Apr 2025 13:00:48 -0700 Subject: add 2 more uv channels --- interpolators.cginc | 17 ++++++++++------- 1 file changed, 10 insertions(+), 7 deletions(-) (limited to 'interpolators.cginc') diff --git a/interpolators.cginc b/interpolators.cginc index 59f339a..aaca5fb 100644 --- a/interpolators.cginc +++ b/interpolators.cginc @@ -7,6 +7,8 @@ struct appdata { float4 vertex : POSITION; float2 uv0 : TEXCOORD0; float2 uv1 : TEXCOORD1; + float2 uv2 : TEXCOORD2; + float2 uv3 : TEXCOORD3; float3 normal : NORMAL; float4 tangent : TANGENT; @@ -19,13 +21,14 @@ struct v2f { #endif linear noperspective centroid float4 pos : SV_POSITION; float4 uv01 : TEXCOORD0; - float4 objPos : TEXCOORD1; - float3 worldPos : TEXCOORD2; - float3 normal : TEXCOORD3; - float3 tangent : TEXCOORD4; - float3 binormal : TEXCOORD5; - float4 eyeVec : TEXCOORD6; // eyeVec.xyz | fogCoord - UNITY_LIGHTING_COORDS(7,8) + float4 uv23 : TEXCOORD1; // just one more uv slot bro please + float4 objPos : TEXCOORD2; + float3 worldPos : TEXCOORD3; + float3 normal : TEXCOORD4; + float3 tangent : TEXCOORD5; + float3 binormal : TEXCOORD6; + float4 eyeVec : TEXCOORD7; // eyeVec.xyz | fogCoord + UNITY_LIGHTING_COORDS(8,9) UNITY_VERTEX_INPUT_INSTANCE_ID UNITY_VERTEX_OUTPUT_STEREO -- cgit v1.2.3