From 4885fb42bd42f5dfb7fdc198bd0cc42be7959aaf Mon Sep 17 00:00:00 2001 From: yum Date: Sat, 24 Jan 2026 15:03:30 -0800 Subject: Remove worldPos interpolator --- interpolators.cginc | 16 ++++++++-------- 1 file changed, 8 insertions(+), 8 deletions(-) (limited to 'interpolators.cginc') diff --git a/interpolators.cginc b/interpolators.cginc index 020c80f..6a632d1 100644 --- a/interpolators.cginc +++ b/interpolators.cginc @@ -24,26 +24,26 @@ struct v2f { float4 uv01 : TEXCOORD0; float4 uv23 : TEXCOORD1; // just one more uv slot bro please float4 objPos : TEXCOORD2; - float3 worldPos : TEXCOORD3; - float3 normal : TEXCOORD4; - float3 tangent : TEXCOORD5; - float4 vertexLight : TEXCOORD6; // vertexLight.xyz | furLayer - UNITY_LIGHTING_COORDS(7,8) + float3 normal : TEXCOORD3; + float3 tangent : TEXCOORD4; + float4 vertexLight : TEXCOORD5; // vertexLight.xyz | furLayer + UNITY_LIGHTING_COORDS(6,7) #if defined(V2F_ORIG_POS) - float3 orig_pos : TEXCOORD9; + float3 orig_pos : TEXCOORD8; #endif #if defined(V2F_COLOR) - float4 color : TEXCOORD10; + float4 color : TEXCOORD9; #endif UNITY_VERTEX_INPUT_INSTANCE_ID UNITY_VERTEX_OUTPUT_STEREO }; -// Fragment shader common data (fragment 2 fragment) +// Fragment shader common data. f2f = fragment 2 fragment struct f2f { + float3 worldPos; float3 binormal; float3 eyeVec; float3 viewDir; -- cgit v1.2.3