From 14cdf12e17d2b17676135457e42bde391ff3f313 Mon Sep 17 00:00:00 2001 From: yum Date: Thu, 20 Feb 2025 18:48:18 -0800 Subject: Add emission, fine-tune quantized specular --- filamented.cginc | 7 +------ 1 file changed, 1 insertion(+), 6 deletions(-) (limited to 'filamented.cginc') diff --git a/filamented.cginc b/filamented.cginc index 9895361..9edfca5 100644 --- a/filamented.cginc +++ b/filamented.cginc @@ -343,12 +343,7 @@ half3 Unity_GlossyEnvironment_local (UNITY_ARGS_TEXCUBE(tex), half4 hdr, Unity_G half3 R = glossIn.reflUVW; half4 rgbm = UNITY_SAMPLE_TEXCUBE_LOD(tex, R, mip); - half3 color = DecodeHDR(rgbm, hdr); -#if defined(_QUANTIZE_SPECULAR) - float luminance = dot(color, float3(0.2126, 0.7152, 0.0722)); // convert to luminance - color = color * floor(luminance * _Quantize_Specular_Steps) / _Quantize_Specular_Steps; -#endif - return color; + return DecodeHDR(rgbm, hdr); } inline half3 UnityGI_prefilteredRadiance(const UnityGIInput data, -- cgit v1.2.3