From 738312d48be32093283841c2368fe4b919da6580 Mon Sep 17 00:00:00 2001 From: yum Date: Thu, 20 Feb 2025 01:00:43 -0800 Subject: Add ability to quantize NoL Also add 2 more rim lighting slots --- features.cginc | 16 ++++++++++++++++ 1 file changed, 16 insertions(+) (limited to 'features.cginc') diff --git a/features.cginc b/features.cginc index 718b63f..51b25f8 100644 --- a/features.cginc +++ b/features.cginc @@ -13,6 +13,10 @@ #pragma shader_feature_local _MIN_BRIGHTNESS //endex +//ifex _Quantize_NoL_Enabled==0 +#pragma shader_feature_local _QUANTIZE_NOL +//endex + //ifex _Outlines_Enabled==0 #pragma shader_feature_local _OUTLINES //endex @@ -37,6 +41,18 @@ #pragma shader_feature_local _RIM_LIGHTING1_ANGLE_LIMIT #pragma shader_feature_local _RIM_LIGHTING1_QUANTIZATION //endex +//ifex _Rim_Lighting2_Enabled==0 +#pragma shader_feature_local _RIM_LIGHTING2 +#pragma shader_feature_local _RIM_LIGHTING2_MASK +#pragma shader_feature_local _RIM_LIGHTING2_ANGLE_LIMIT +#pragma shader_feature_local _RIM_LIGHTING2_QUANTIZATION +//endex +//ifex _Rim_Lighting3_Enabled==0 +#pragma shader_feature_local _RIM_LIGHTING3 +#pragma shader_feature_local _RIM_LIGHTING3_MASK +#pragma shader_feature_local _RIM_LIGHTING3_ANGLE_LIMIT +#pragma shader_feature_local _RIM_LIGHTING3_QUANTIZATION +//endex //ifex _Vertex_Domain_Warping_Enabled==0 #pragma shader_feature_local _VERTEX_DOMAIN_WARPING -- cgit v1.2.3